Building corner at eye level
The classic street-corner view. Both vanishing points sit off the canvas for a calm, natural look.
mode 2 · horizon 45 · spacing 24 · vps -10,45;110,45
Open this gridA free online two-point perspective grid that opens ready to use. Drag the two vanishing points along the horizon, pick a ready-made setup, then export a transparent PNG, SVG or printable PDF.
Drag the two round handles along the horizon to move the vanishing points, drag the horizon line up or down to change eye level, and scroll to zoom.
Each setup loads its exact parameters into the tool above. Use them as a starting point and adjust from there; the parameters are listed so you can recreate them later.
The classic street-corner view. Both vanishing points sit off the canvas for a calm, natural look.
mode 2 · horizon 45 · spacing 24 · vps -10,45;110,45
Open this gridLooking into the corner of a room. One wall is seen more frontally, so its vanishing point is pushed further out.
mode 2 · horizon 42 · spacing 20 · vps 12,42;140,42
Open this gridVanishing points close together and a wide field of view. Strong convergence for action scenes and concept art.
mode 2 · horizon 50 · spacing 20 · fov 100 · vps 15,50;85,50
Open this gridHorizon near the bottom: buildings tower over the viewer, the ground plane almost disappears.
mode 2 · horizon 78 · spacing 24 · vps -20,78;120,78
Open this gridHorizon near the top, as if seen from a balcony. Good for streets, courtyards and furniture layouts.
mode 2 · horizon 18 · spacing 24 · vps -20,18;120,18
Open this gridBoxes, books and products seen slightly from above, with tight spacing for small objects.
mode 2 · horizon 28 · spacing 14 · vps -5,28;105,28
Open this gridThe distance between the two vanishing points controls how wide the "lens" feels. The table below is a quick reference; percentages are positions across the canvas width, so values below 0 or above 100 sit outside the frame.
| Look you want | Vanishing points (X %) | Horizon | Typical use |
|---|---|---|---|
| Natural, undistorted | −10 and 110, or wider | 40–50% | Architecture, product drawings |
| Slightly dynamic | 0 and 100 | 35–60% | Illustration, comics |
| Strong wide angle | 15 and 85, field of view 100° | 50% | Concept art, action scenes |
| One wall facing you | 10 and 140 | 40–45% | Interiors, storefronts |
A useful check: draw a square floor tile near the bottom of the canvas. If its near corner is sharper than 90°, the vanishing points are too close together.
It is a set of guide lines that run to two vanishing points on the horizon, plus vertical lines that stay vertical. It is the standard grid for drawing a building or a box seen from its corner.
Wider than you think. If both points are inside the canvas, objects near the edges look distorted. Placing one or both outside the canvas, as in the ready-made setups above, keeps right angles believable.
Use 1-point when you face a wall or road straight on. Use 2-point when you look at a corner and vertical edges stay vertical. Use 3-point when you look up or down so steeply that the verticals also converge.
Yes. Upload, drag in or paste a photo, then press "Match grid to photo" and drag the two coloured line pairs onto edges in the picture. The photo is processed in your browser and never uploaded.
Yes. PNG exports have a transparent background by default, so you can drop the grid on a layer in Procreate, Photoshop, Krita or Clip Studio Paint and lower its opacity.